Let's Dump Pluto!
AUGUST 21, 2006
Ooookey, whatever. Just please, make it be fun and pleasurable and we'll pick up the pieces later good sir. And it's just a spot; a bauble, a trifle. The mantra is: speedy, speedy, speedy, no parachute just go for it in the straightest line possible like Bode Miller.
The text (smells like an illustration assignment to me!) was a wide-ranging, sarcastic and humorous exploration of the recent deliberations to keep Pluto as part of the planetary club or ditch the little poseur. It also included "President "Whack-a-Mole" (Grover Cleveland), the vowel (?) "Y" and the aforementioned icy orb. Lots to work with here.
Like the good art director he is and the great one he will become (if his timid forays into illustration don't work out --cue the laugh track please; this is supposed to be an ironic reference to Edel's blisteringly beautiful illustrative trajectory), Edel had complete faith faith in me and probably, his ability to "pick 'em".
I gave a myself a few hours to sketch first thing the following morning. The usual process: sleepwalk to studio, push button and wait for coffee aroma to clear cobwebs away. Sharpen ball point pen and draw on scraps of respectable paper. The sketch would be the final art as much as possible. I scanned the drawings and added color with watercolor, gouache, linocut ink and Photoshop.
So here's Grover Cleveland 1 and 2 and Pluto all mixed up together with an easy to read bail-me-out-please graphic pose gesture. But what on earth does it mean? Okay, it's 6:00 in the morning, give me a break! :-p
President Cleveland altered (Liquify is so much fun!) and colored in this Photoshop comp.
Never hurts to rip off the masters: Hamlet and Rodin in this case.
I liked this one a bit better.
They're not wanted anymore: beat it guys!
another sketch showing how the other planets might feel about the ingratiating wimp.
Now they're getting violent! Color and texture added with Photoshop. This is the one they chose. No fuss, no muss.
Here is the final file I sent to Edel.
All told, I generally like this image. Mostly because it was direct and fast and for a well-respected client. My sketchbook "Style" worked well.
Using the comp as a guide, I painted the sketch, scanned it again and started to punch up the color, increase contrast, darken lines, add a torn paper edge and drop shadow ---- PRETTY ARTIFICIAL STUFF FOLKS! (Smells like "style" to me).
So Rob, what did you learn from this little exercise?
- Keep the drawing as economical as possible
- it's okay to start drawing with a pretty blank mind
- Leave the mistakes in as much as possible
- Photoshop can be a great time-waster (BEWARE) and usually will dilute the "urgency" an image may have.
- Illustration comes down to "Style" and that's alright. I can live with it because "style" helps solve a client's problem and that's of great value to me as a professional illutrator.